12/19/2015

ludum dare #34

So I skipped one ludum dare, but with number 34 I was in again.

The week before I came across a spriter-runtime for phaser - perfect!

I prepared and tested that a little, and for the ludum dare weekend I came up this this:


The dog and the sheep are animated in phaser, the sheep have two alternative textures for variety.

As mentioned thanks to the runtime, this time the animations are not spritesheets exported form phaser (see last entry) but are animated "live". This way the animations look much more smooth:



Ludum dare page here: http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=34367

Directly play my entry here: http://jppresents.net/static/ld34/

And here is the short timelapse, that shows the work: