ludum dare 31 - one more small distraction

The last weekend was a ludum dare weekend and I decided to join the fun.

I created a small tower defense game titled "Stop Christmas".

It's using phaser & html 5 and you can play it here.

Ludum dare is game jam / competition in which you have 48 hours to create a game matching a given theme. The theme this time was "whole game on one screen" - my tower defense matches this, but not in a creative way. You also have to create all the assets (graphics / sounds etc.) yourself in this 48 hour window.

I was using the "unofficial" theme (which lost in the last round of theme voting) which was the unicode character "☃". This is why the enemies are all snowmen.

You can build and upgrade towers and the remaining health of the player is visualized by "how cold" it is.


a little sidetracked: tank wars

When I came across kenney's tank asset pack and the new phaser version 2.2.0 I got a little sidetracked and instead of continuing the work on the dungeon crawler I made a little tank shoot'em'up last weekend.

Phaser is really great for writing 2d html5 games and it reduces the work required by a lot, since it not only manages all sprite related things but also comes with integrated physics.

It ended up at 600 lines of typescript and you can play the result here (for free in your browser).